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IMO think this would be a tad too strong, this would make kill chaining much easier.
You can already shield-swap, which also includes some technical skill to pull it off.
Of course that's just shields and not health, but personally I feel like it would be a bit too strong.
Does shield swapping not prove useful enough to survive in-game? Or is there another reason to why you would like to see something that would restore health on kills?
Shield swap has not existed for some time. You can grab a shield core quickly from a death box which may restore/partially restore your shields.
Doing a finisher on a downed opponent already completely restores your shields but that's obviously risk/reward trade off depending on whether or not you think you can get away with it.
Having health restored on a kill is way overpowered. I don't think that would work well at all and would just further make the lobbies totally unbalanced towards the top players in it, it's bad enough as it is when it's very unbalanced.
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