Forum Discussion
reconzero
10 months agoSeasoned Ace
@AymCTL
I've been observing a lot of smurfs lately. They're aggravating, but it's the developer collusion that I really object to.
Then I did something I haven't done in a while. Last night I entered a lobby with a friend. That was a reminder of how easy I really have it in my solo lobbies. I might complain about the incompetent randoms I get teamed with, but that is nothing compared to the enemies we faced as a two stack. I expect tougher enemies when stacked, but this was off the chart. Couldn't tell if they were just good or cheaters - always the problem in games with bad matchmaking. They ran toward enemies without hesitation and fired whatever gun they had as if it was a one-shot-one-kill weapon. Because it was.
I can understand the logic behind the harder lobby when stacked, but the logic has two flaws. First, a lot of friends just like to play together and until they've done so for hundreds of matches you might not see any appreciable synergy that results in better team performance. Second, because the algorithm provides brutal matches (instead of just "harder" matches) it will, I'm sure, have the net effect of either discouraging friends from playing together (bad for fun, bad for retention) or driving them out of the game completely to go find a game they can play together without being punished. And I don't use the word "punished" lightly. That was what it was. Swing and miss, Respawn. Do better.
I've been observing a lot of smurfs lately. They're aggravating, but it's the developer collusion that I really object to.
Then I did something I haven't done in a while. Last night I entered a lobby with a friend. That was a reminder of how easy I really have it in my solo lobbies. I might complain about the incompetent randoms I get teamed with, but that is nothing compared to the enemies we faced as a two stack. I expect tougher enemies when stacked, but this was off the chart. Couldn't tell if they were just good or cheaters - always the problem in games with bad matchmaking. They ran toward enemies without hesitation and fired whatever gun they had as if it was a one-shot-one-kill weapon. Because it was.
I can understand the logic behind the harder lobby when stacked, but the logic has two flaws. First, a lot of friends just like to play together and until they've done so for hundreds of matches you might not see any appreciable synergy that results in better team performance. Second, because the algorithm provides brutal matches (instead of just "harder" matches) it will, I'm sure, have the net effect of either discouraging friends from playing together (bad for fun, bad for retention) or driving them out of the game completely to go find a game they can play together without being punished. And I don't use the word "punished" lightly. That was what it was. Swing and miss, Respawn. Do better.
ComicBookGuy2727
10 months agoSeasoned Ace
You hit the nail bang on here. I have had a random teammate once that worked well with me, we shared loot, didn't have mics but worked well with the ping system. We shared health and shields. We didn't do well but this person was a good teammate for a random. He sent me an invite right after, and as badly as I wanted to squad up with him and play more... I didn't. I know that even though this player is a random and this was the first match I've ever played with them - I knew that if I paired up with him, we would have been punished completely.
So the way the system is, prevents me from even making new friends to play with. What's the point.
And this is a team game! just silly.
Booo Respawn.
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