Is Anyone Else Concerned About The New S7 BP System?
Yes, I know we don't know everything about it yet, but I can see how going from our current XP system to this "simplified" and "streamlined" Challenges and Stars system could be problematic. You see...
@JonStriker126"You see, as it stands right now, you can complete a Battle Pass by just playing the game." the current bpass takes a LOT of time to complete, you DO need to complete weekly challenges and hit the 54x xp at least a few times within the 3 months of the bpass (which i never do)
"Imagine in S7 the only way to get BP levels in game is to play legends you don't like, use weapons you don't care for, and/or have to complete really grindy tasks (such as "10K damage with X weapon", as we've seen before)." already the case
"at least every time I finish a game, I feel like I'm working toward my BP" you don't even get 10k xp with a win+several kills lol, hell i don't even know why it's written 300%xp max when the bp doesn't give you anything close to +300%
@JonStriker126 The star system is confirmed, here is example of it:
10 stars = 1 level. 1 star equavalent with 3,000 BP points, that is 30,000 points, it's huge jump. They took average of 9,000 - 54,000.
Currently our point system is increasing every time, then reset. But it's getting harder to level up once you reach 54,000 points, it's painfull.
Especially when you can play consistently every week and trying to catch up on the last few weeks, you can't max out.
This system works well when you can consistenly play every day and every weeks.
If they took average consistently, I can see the grind feel more painfull.
All of that is a fair point. I even did mention the grindy nature of the 45K and 54K BP levels that I did not really care for. But, at least in the system, the BP levels weren't purely dependent on challenges you needed to complete. because, the reality is, there might be times you get days or weeks with challenges that Just don't appeal to you. Maybe you find them incredibly grindy, maybe they feature a legend you don't care for, maybe they feature a weapon you don't care for, whatever.
And, in the current system, you could ignore those and just play, if you chose to do so. Yes, it would make leveling up harder, at the higher experience levels, but if you played enough, it was possible to level those up without using the challenges. In this new system, We will not have that option. You will only be able to level up base solely on the challenges you get. And if you get too many that you don't want to complete (For whatever reason), then you're in a bit of a tough spot with the pass, as You might not be able to complete it or it might take you even longer to complete it, because you're playing an RNG game with What challenges you get and such.
There won't be that XP that to fall back on and that concerns me for the reasons I have mentioned above. Yes, The new system might be fine. It might feed your challenges that are easy and/or satisfying enough for players to do without much frustration or discouragement and That would be fantastic and I hope that is the case. I just worry that it may not be is all. I'm concerned and I'm expressing that here. But of course, as I said, I will reserve full judgment until we see it actually in action when the season launches.
@JonStriker126 Valid points, but lets what Asukojo showed is it for dailies. Cool, do 6 dailies and thats a new lvl. That’s still better than what it is now. Cause doing 6 dailies rewards you 12-18K now.
Let’s say the weeklies are untouched or same principle. The +1 lvls stay the same and the rest are all star based as to make you fly through the BP. It caters heavily to the casuals that ‘have jobs/kids/a life so I can’t play every day or even every week or more than 2 hours a day/6 hours a week’. Believe you me that even with this system (if it’s really as the one I outlined) there will be complaining that it’s still too grindy somehow XD.
Its been proven time and time again that to get to lvl 100 BP you needn’t more than 1 or 2 hours a day if I’m correctly stating it. If you do that you’re done in 2 months. That’s without the dailies xD. How can ppl still claim lvling up in BP is grindy xD.
If 1 hour a day is too much (so 7 hours a week) then wth do those ppl buy a BP and complain that they can’t get it done... it boggles the mind
@Koochi-Q You dont even need to grind for the current method. My friend said he hit 110 today. I asked how many games he had played for the season. He said 480. And he did this mainly as lifeline and no other character. The last two days he used a couple others just to go from 100 to 110 and did so easily. 480 games is not a lot of games at all.