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@MoNosDirtyGaming new map is for teams who want to sit on top of roofs and spam long-range guns all day and then get hyped when they kill someone, kings canyon was for players who liked close range fights.
In S2, I used to carry around a longbow in every game. When World's Edge came around, I stopped using snipers and now carry only short-range/medium-range weapons like flatline with 3x and anvil or hemlock with 3x. If it was sniper infested as much as you make it out to be, I would still be carrying a sniper with me. Yes, it's more in favor of snipers, but the houses provide enough cover to negate them. And the fights require you to carry both short/medium-range weapons, at least that's how it's for me. I encounter some matches(like very few), where I find people sitting with a charge rifle across the map. Both the maps are fine. World's Edge is a bigger map with more heavy design on the houses(urban city) and each house having multi-level design, while Kings canyon features a minimalistic design with short storied buildings. World's Edge requires more tactical knowledge and is better designed than King's Canyon. I love both the maps. Each offers its own unique take on gameplay.
People complaining about either of the maps- I am sorry, but both maps are gonna stay. I am not a fan of map rotation personally, but I have gotten used to it.
People asking for map selection instead of map rotation- The queue times would be horrible if they ever introduce it. Maybe it could work if they add a crossplay feature as the no of players will be a lot more than before. I don't see that happening anytime soon tho.
I do not know if you have noticed, but before the extra parts of cover was added into worlds edge, that map was atrocious, there was no such thing as sneaking up to the enemy, there was no such thing as avoiding g7 spam, and it was annoying as hell getting 10+ kills just to die to someone who knocked you from 250 yards away with a damn G7.
When the charge rifle was OP, I had the exact same experience, 3-6 teams per game spamming the rifle because it could 2 shot.
I do not think Worlds Edge required more tactical knowledge at all, because it favoured long range gameplay with minimal cover (hence why G7 spam was soo damn often and no one could dodge it, even me, who dodges nearly EVERYTHING).
My lobbies have to be harder than yours because you do not see the drastic effect a simple gun had on every single game since it was buffed.
- 6 years ago@MoNosDirtyGaming I play with my friend and his stats are a little better than me. Mostly we face diamond level lobbies, a bit hard for me but I do my fair share. As I said, I have shifted from sniper to close/mid-range weapons(mostly flatline/hemlock with 3x or a g7 sometimes). My friends carry the close-range weapons(pk/wingman), and I just switch my single fire mode to burst/auto if the fight is in CQC. I only pick sniper if it's kraber.
- 6 years ago@BaldWraithSimp
You used to use the longbow, you haven't mentioned the G7, So the statements I made above shouldn't even give you an opportunity to reply to it in its defence.
I have 16k kills in total, 4k damage badge, 20 kills badge, 3.17 K.D. I go up against players whos trackers show things like 35,000 kills and stuff like that. Trust me we ain't in the same type of lobbies. It's also EU, so it's a lot harder right off the bat anyway.
I had no issues with you or anyone else using Longbow and other guns, but the G7 was clearly broken at the start of one of these seasons, it ruined the game, it allowed for 0 tactical game play, the map was worse off than it is now (since they fixed a lot of issues).
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