Ladder Point Design Ruined Ranked
Season 17 brought a lot of great changes; it was almost a perfect update -- except for one little design decision, which happened to ruin the entire game: Ladder points.
They are clearly called "ladder points" because they are positive sum, so people will continue to climb higher and higher. I presume this decision was made so that people don't feel stuck at a rank and lose interest in the game.
Unfortunately, the consequence was to completely devalue tiers. Almost everyone is master now; being silver or gold or diamond or master doesn't mean anything anymore because people have positive expected gain over time, and even becoming or staying a predator requires, first and foremost, playing a lot of games regardless of skill.
The point of playing ranked is, surprisingly, to rank players. The rank is supposed to represent a comparative skill level, and you gain points to demonstrate that you are better at playing the game. It's absolutely backwards to hide the skill-based rank and instead give everyone a "rank" that mostly indicates number of games played. It completely destroys any motivation to play the game, let alone to play it seriously with the intention to win.
Maybe "ladder points" work overall; maybe most people fall for the feeling of progress. I don't know. But for me and the people I know, there is no longer any reason to play this game.