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@hayhor
While I get what you're saying, I would argue that games for a very long time have had some sort of "reward" or "goal". Maybe it's beating a story mission, finding collectibles, beating a boss, crafting weapons and armor, something. Even something like Breath of the Wild, while not very linear has both small and large goals. A small goal might be to get certain equipment, a large goal is to beat Ganon.
Honestly, all my life from even the NES days to now, I almost always pick up a game with a goal in mind or a reward I'm shooting for. It could be trying to get a certain achievement, or beat a level, or get a certain collectible, or what have you.
The problem I feel with (non story driven) FPS games, like Apex and even most of OW, is when it's just "Drop in a match, try to kill everyone/capture a point, and try not to die", it can get very repetitive, in a bad way, on its own. It lacks... Substance, for me.
to try and give you a better idea, this is how I was playing Apex before I finished my battle pass:
-Log on
-Look at Daily Challenges
-try to complete said challenges
-Look at weekly challenges
-try and do the same
-eventually, when I'm satisfied with the amount that I've done for the day, I turn the game off
-Next day (usually), rinse and repeat
Now, without the pass, without the quests, and with nothing else to experience (such as an LTM), I just don't feel a drive to keep playing. The only thing I have to play for is Packs still, But that will eventually run out, as it has for many people.
I just don't find the repetition of "drop in, try not to die, try to kill everyone" with no greater goal all that fun. Just playing for that alone, gets boring for me after a while. And I know I'm not the only person who feels that way.
You might not agree with me or feel that way, and that's fine. But, it doesn't change the fact that, unless we get an LTM or something, before season 6, I probably won't play the game, at all until then. That's just the sad reality for myself and players with my mentality *shrug*
I start up Apex almost every day just wanting some fun, which I get pretty much every time. I complete the battle pass each season without even trying. I do not even look at the weekly challenges.
If you are starting up and feel like it is for nothing I'd take a break. Games now try to get people to play every day as addiction and if you are doing something over and over that leaves you in a bad mood that is addiction. Fifa had become this for me. I felt I had to play to get rewards to keep improving my team and was doing so without having fun. I'd be angry after an hour of it. I've stopped and it has been the best thing I could have done.
- 6 years ago
@hayhor wrote:
@JonStriker126I understand where you are coming from and respect that. My mentality is just different. For me old games were fun to play through many times even though you had beaten them. I still play the old Punch Out and Tecmo Super Bowl from time to time!😂
I start up Apex almost every day just wanting some fun, which I get pretty much every time. I complete the battle pass each season without even trying. I do not even look at the weekly challenges.
If you are starting up and feel like it is for nothing I'd take a break. Games now try to get people to play every day as addiction and if you are doing something over and over that leaves you in a bad mood that is addiction. Fifa had become this for me. I felt I had to play to get rewards to keep improving my team and was doing so without having fun. I'd be angry after an hour of it. I've stopped and it has been the best thing I could have done.Yeah.
The funny thing is, yesterday, after all of us were talking about this, I did decide to pop on for a little bit. Well, I played two games and they were absolute garbage. And, at the end of the second one, I end up finishing the play two games daily challenge and end up even finishing a weekly battle pass challenge without even realizing it. Well, under normal circumstances (before finishing the battle pass), in the moment I would have been like:
"Those matches sucked, but hey, I got a BP level/reward and some XP out of it. So, It wasn't all bad."
But, without that, I just felt frustrated and turned the game right off after.
Like it or not, I feel having something larger to play for (BP levels, the rewards during Lost Treasure, etc) helps make those matches not feel so bad. because before, I felt I could walk away from them at least feeling I accomplished something. Yesterday, I walked away feeling all I got for my efforts, was frustration. And that's not how I want to feel. But, sadly, I think that is how I'm going to feel anytime I pick the game up from now until season 6 starts. because if I get a string of matches like that again, and I feel like I'm not working toward anything, it's just going to make me mad.
So, I don't know, man. It just is what it is, I guess.
- hayhor6 years agoHero@JonStriker126 For the record I'm all for incentives to get people to play but worry that some of the toxicity I see with randoms is due to unhappy people playing a game they do not really want to play.
Fifa was that way for me. In years past I'd never celebrate a goal and just skip the replay but this year I found myself shooshing and dabbing and being a *.
If the game is making you mad take a break.- 6 years ago@hayhor I have never even tried to do the daily/weekly challenges ever. They just get completed on their own, but then again I play a lot.
- 6 years ago
@hayhor wrote:
@JonStriker126I understand where you are coming from and respect that. My mentality is just different. For me old games were fun to play through many times even though you had beaten them. I still play the old Punch Out and Tecmo Super Bowl from time to time!😂
I start up Apex almost every day just wanting some fun, which I get pretty much every time. I complete the battle pass each season without even trying. I do not even look at the weekly challenges.
If you are starting up and feel like it is for nothing I'd take a break. Games now try to get people to play every day as addiction and if you are doing something over and over that leaves you in a bad mood that is addiction. Fifa had become this for me. I felt I had to play to get rewards to keep improving my team and was doing so without having fun. I'd be angry after an hour of it. I've stopped and it has been the best thing I could have done.Precisely this.
FIFA is the best(worst) example of this; you pretty much have to play the game everyday for about 4 hours minimum if you want to have a *chance* of unlocking everything...*
You have to spend your whole week doing objevtives using players that arent your team to get a player you want for your team, only to not really get to use him as you them have the next truckload of objevtives to be doing using players not a part of your team.*
And you MUST do them. A big thing i noticed after having a peek back at fifa was no matter what division you go to almost every team is 99 rated throughout... and skill becomes irrelevant it's all about numbers vs numbers. Not to mention other shady ish that occurs.
*and this is an absolutely horrific dynamic. You end up playing the game out of obligation instead of enjoyment. The complete reason you play he game has become skewed. playing the game becomes more like a chore/job that you're paying them for the privilege of.
- 6 years ago
@NaRnIaaa There are many people who don't even main the game at level 500 and just because some known blue haired streamer gets paid to play other games doesn't add any weight lol.
You always use Ninja as some point to back up your claims. 😛
@1ronKeys I think it has already been explained pretty well from other posts in this thread that due to the repetitive nature and lack of incentive to play that there's no point in grinding it out any further. Quests were really really bad, killing the same prowlers x amount of times for an A4 page of lore that was drawn out over all that time just to force players to keep logging in to collect those chests.. It was abysmal imo. This isn't FIFA, some generic numbers game or something on an Atari where players just appreciated the fact they had the technology to be able to play. MOST shooters, or f2p games for that matter, provide you with an in game incentive you earn as you play whether it's purchasing abilities or upgrading them, unlocking levels/content, skins, a currency or multiple ways you can earn and spend. I'm not saying they should have side missions but something that focuses on and complements the actual game play.
You said it yourself they are releasing S6 in a month. I now have 4 weeks where there's a void as i have already done everything so i take a break like many many others. Now the BR market has all this competition, people are leaving in droves, while some won't ever come back who might have stayed if they had something to offer.
''and this is an absolutely horrific dynamic. You end up playing the game out of obligation instead of enjoyment. The complete reason you play he game has become skewed. playing the game becomes more like a chore/job that you're paying them for the privilege of.''
This is the battle pass! Even getting the next free one from your original purchase isn't enough to keep people here as they've had enough of the lack of content, incentive or rewards.
Being able to accommodate both those who don't play often and those that grind it out regularly is a balance they aren't even close to atm.
- OldTreeCreeper6 years agoHero+
Hmmm, as I have mentioned its not a grind for me. I know I'll get the bp done easily enough just by playing, getting most weekly and dayly challenges done by play. I really enjoyed the quest games, usually getting them done in one, but I do not repeat them as I fear a heart attack 😃
I just got to gold yesterday so some more to play for there.
Ive got loads of rewards, some I use some I don't, along the way but I do not understand why personal satisfaction is no longer a tangible reward for some. Why is improving your stats over last season not enough?
It is an achievement to improve oneself and therein lies a great enjoyment of the game, actual reward or no.
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