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My recommendation would be to change the aim-assist in this game to be way more effective. Thus getting rid of the need for aimbot hacks. Also, I would add radar so as to get rid of the wallhack cheat advantage. Not optimal, but it would fight fire with fire.
what i would do to fix hackers aimbot is to have a circle like a compas with degree value that all the players share.
when the person fires their gun, the fire travels down one of the degrees in the circle.
for the person firing = one degree, then for the person getting hit that hit registers from one of the degrees on their circle.
then you take a hit, and the hit comes from a degree, and then you generate a dummy invisible character with bones and an entire player code, but invisible, and put that invisible character in-between you and the person firing.
this dummy invisible character takes the aim of the aimbot to fire at the nearest person theyre pointing at.
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