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I like the idea of cloaked self revive. But would mean you need a Bloodhound as the only viable counter to it.
I'm in 2 minds, it could do with a buff, but even as it is now can cause enough confusion to escape or time for distraction that your teammates get an offensive advantage. Etc
Everything *has* an advantage, so you have to be careful with buffs... if you buff somethinf to remove its weakness, you also run the risk of boosting its advantage into OP territory.
@1ronKeys But the time self revives take are really quite long... to have the time to crawl 30 yards invisible. Revive invisible, then remain invisible is a bit much.
You wouldn't remain invisible after you were up though. The invisibility would wear off as soon as you were back in first person mode. Plus you can't crawl that far in the 3-7 extra seconds outside of the time it takes to self-res, but you could crawl behind the nearest rock.
Off the top of my head, the only OP play I can think of is a Mirage with a gold knock/backpack, who immediately pops their ult as soon as they revive. That's so situational that it wouldn't be something that occurs five hundred times a game, so I don't think that buff would be broken. You do make some good points though.
- hayhor5 years agoHero
Guys, his passive needs to be changed completely. No passive or ability should require you to be downed. Arguing about improving the current one is pointless.
- 5 years ago@GenericSchlub I defo feel he needs a buff, just of course is a delicate thing to implement. It's easy to add elements that completely over power.
Thing with Mirage is I find his abilities either reallly effin deliver, or really underwhelm.
And that's a problem, it's not really an ideal "balance".- 5 years ago
@1ronKeys wrote:
@GenericSchlubI defo feel he needs a buff, just of course is a delicate thing to implement. It's easy to add elements that completely over power.
Thing with Mirage is I find his abilities either reallly effin deliver, or really underwhelm.
And that's a problem, it's not really an ideal "balance".Yeah, that's his problem. He has such a high skill requirement ceiling that any buff would push him over the edge into busted territory with the right player, while still leaving him as complete garbage in the hands of a new player. He's exactly like the Holo Pilot in Titanfall 2.
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