4 years ago
Nerf the spitfire
Nerf the bloody thing back into the ground where it belongs. 14 damage a shot. Not the oppressive 18-24 it is now. Its so broken in arenas and just goddamn irritating in BR. Nerf it back to where it ...
@BigMacAttack8u wrote:
@CCbathwaterThe havoc is fine where it is at, and so is the flatline, the devotion is garbage already, and so is the kraber.
I do like picking up the Havoc as my Secondary/back up weapon & was pleased they gave it a little quicker fire rate at the start of the season.The Devotion like the Havoc has always been a beast of a weapon up close & as a finishing weapon.But the nerfs the Devotion (worsening the recoil) & the buffs to the Havoc (increasing the fire rate speed) has just made the Devotion a redundant weapon to use because of how poor it handles now.
@Redmattgame The only thing changed about the Havok S13 was to reduce the initial recoil. Same fire rate as before. Like many other players, I find I cannot shoot this weapon very well unless it has a turbo attached. I had several drops this last week where I could have easily clutched up the situation with literally any other AR in the game, but the Havok was my only weapon and I failed. I will take the L-star over the Havok off drop every time. It's a bummer to me, as the Havok's stats are just so darned strong.
@hayhor Man, I had the high ground top of the ziplines looking down on Oasis lounge, and I failed three times to put any significant damage into these guys. At this range (say, 40M?) I could have easily gotten multiple knocks with any other AR. I just suck with this rifle. I can do fine with it with a turbo, but my thumb just refuses to learn the timing for controlling the recoil without turbo.
I feel the issue is not the Spitfire itself, but all LMG's. They don't feel as if they belong to the game. I just don't like the idea of still being able to down one person if you missed more that 70% of your magazine... Acording to the weapon stat charts, you need to hit only a 24% of your bullets with the Spitfire and 20% with the Rampage (With purple mag and enemy with purple shield)
If you play against someone who hits their shots, LMGs will be very bad, because any AR has more DPS and will eventually knock you faster, but you must hit at least 40 to 50% of your shots, more than double the ammount. You can see these differences more at drop, usually someone with an LMG (no attachments) will defeat someone with an AR (no attachments).
@BigMacAttack8u I can't get to grips with the hemlock as it stands, would like to see an auto option 😃
I forgot to add this clip to manifest my point
https://www.reddit.com/r/apexlegends/comments/w4hwel/i_am_an_absolute_beast_with_rampage/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
@MrCarri-X wrote:
@hayhorAutomatic Prowler would be awesome 😍 😍 😍
Prowler really needs the Select-Fire hop-up back in the loot pool to bring it back to relevance.It's an okay weapon as a burst but with the hop-up it's a different animal.As for Hemlock control when I encounter tap-strafers or enemies at mid-range in & out of cover I'll often switch to single fire,it's one of the few weapons in the game that has a pretty decent scope using iron sights.