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DoYaSeeMe's avatar
6 years ago

New circle damage is bad, here's why

So, last night, my team dropped in Slum Lakes, and we were soon fighting against 3 other teams. It was a really nice one, Wattson's abilities were great in buying time to reload or recharge health or shields. We managed to win, but the ring came over us as soon as we started looting the deathboxes for health and armor. We were forced to run, the next ring was really far, I dropped 100m away, while my teammates managed to get in the next ring with 10% health each, only to get killed with 2-3 shots by a team that was probably camping at the edge, waiting for easy prey.

Next match, with another randoms team, we fight hard against two other squads in Hydro Dam. One of the teammates runs away because he can't find any weapon, and we get downed while the last surviving enemy Wraith runs away because the ring is closing and she probably has like 10% life left and no health kits. Our runaway teammate comes back, but manages to save only me, and then we have a horrible running simulator, where I fall again and again, but the teammate revives me and shares medkits. As soon as we get in the second ring, there's no time to loot, because it's closing and we have to keep running until we get in the middle of a big fight between Market and Skulltown. I have decent weapons, but 10% health and basic armor, ring is coming behind me, so I can't attack the enemies or loot any of the deathboxes. My teammate has more health and armor and starts shooting his way but is downed fast. I decide to run and get one shotted in the back.

I understand it's survival, but abandoning fights because of ring damage is not fun. The game is forcing you to land in the central area or else you may end in a running simulator. It's a bummer especially because some of the areas at the edge of the map were excellent for fighting (had some great battles in Slum lakes, Relay, Airbase, Water Treatment, Artillery). Some new challenges make things even worse because they require you to land in areas that are sometimes at the edge of the map and this often leads to either many teams dropping in the same area, or to have your team split up because they want to play it safe and land in the center. You can't even loot properly at times, and it sucks because you may want to try the new hopups, energy mags, or chase the dragons. On top of all this, the current ring damage works against the new legend, Wattson, because she is a defensive, support character that increases the length of a fight.

I hope it gets back to what it was, at least for the first round closing.

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