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@Cheese9ManYay another pro whiner comparing a BR to non BR games. Maybe he can explain how skittlecakes is cheating again. 🤣 Cannot wait to see how demotion doesn't fix this. People will simply stop playing ranked once they hit their level. The apex graph looks just like a chart of marathon runners times. A runner has a time target. They hit that target and stop.
It isn't like the people stuck in the 4th level of each are going to spread out evenly through the middle. They would have to make it much harder to rank up to do that. Theyd have to give less or zero points for kills and only points for top 5s. And they can't do that because they want more players at upper levels to help queue times. Can you imagine the backlash as most people can't get top 5 and lose or don't gain points over and over?
@hayhor @Cheese9Man it's true the graph of ranked br dosnt show a bell shape due to the demotion protection. But that dosnt really matter. What it does show is players mostly stop or are hard stuck at level IV each rank. Removing demotion protection will not change the numbers of players in each rank, as @hayhor said they will play untill their goal is achieved and then stop. That is not a successful business decision, to have players stop playing, so I think the dev is just playing to the crowd.
The bell shape is just analysis and not a reason to change a system. Perhaps other games with the bell shape should change their ranked model and include demotion protection. They may get more players playing ranked over a season and the game mightbe more successful.
It could be interperated as an even worse situation by the nay sayers if the unranked players were left out of the figures as below
(tu @Cheese9Man for the site name in your post) 😉
But to my eye, using the below graph, it still looks like only about 20% are d and above. That means 80% of players are below D. Masters about 3.5% and preds maby 0.5%. Can't see any reason to change the system to benifit 4% of ranked players.
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