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- @hhnbbfggty66 They've already addressed it with the alterations they made to the inventory a while back. It is now pretty risky to carry enough nades to "spam" them late game as they take up significant inventory space. Any further nerf to nades will make them unusable and not viable.
- @Extremejinks The way they did the bag overhaul for me worked in the opposite way... I carry way more ordnances than I did before. Before bag change I usually had 2/3 ordnances at most... now I have a minimum of 3 arc stars at least xD.
@OP Screw grenade nerfs... it takes skill to chuck them so good that ppl dont just run over them to safety! Just dont get caught in them. - DarthValtrex6 years agoHero (Retired)
@hhnbbfggty66Nade spammers are easy to kill because they are fumbling with nades while you shoot them. Unless they arc star you or something. But even still I typically knock them before they knock me.
- @Koochi-Q How do you have more now?
- @hhnbbfggty66 No, they have their place and with a basic backpack I can barely carry 1 which is quite dumb.
- @hayhor I pack less meds/shields 😈 who needs those when you’re on the offensive constantly. With that, the extra 2 spaces even without a backpack greatly increases my ordnances limit... by a multiplier of 2 :P
- @Koochi-Q You're a crazy kinda skinbag arentcha
But yeah, similar to hayhor... i rarely carry any grenades, maybe one.
The inventory system is crap now, so i carry...
4 ammo type1
4 ammo type2
Then the rest is shields and health.
I like to have bare minimum of
8 cells
8 syringes / 4 syringes + medpack
- @1ronKeys Crazy?! Who you calling crazy?! You sir, are crazy! I’m a... revolutionary thinker!!!
You skinbags and your words. No wonder you cling to your life and ways to extend the inevitable...
Join the shadows... mystery awaits!
8 ammo types?! 8 cells?! You skinbag at least carry enough ammo to kill... but the meds... meh xD
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