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derpm00se's avatar
derpm00se
Newcomer
1 month ago

Ranked Changes Concept

Hello Dev Team,

I wanted to share a long-form idea/suggestion/concept with you that I believe would make Ranked more competitive, fun, and lean closer to the ALGS style gameplay that I think a lot of players prefer, including myself. 
I'm going to list the changes and then briefly cover them individually.

Concept: Create an in-game viewable Ranked Leaderboard that infinitely scales similar to how the current Master/Predator ranks currently operate.
Reason: An in-game leaderboard allows players to see where they stand against the masses, their friends, and even their favorite content creators and the pro scene. It can also allow players to set their own personal goals for what they want to reach. Finally, it means the players don't have to access third party sites who may or may not have accurate information. 

Concept: Remove all ranks (except Apex Predator), and replace them with numbered ladder brackets to support the new infinite scaling leaderboard.    
Reason:
 The removal of ranks is to adjust for an infinitely scaling leaderboard and to remove the need to come up with new names for each bracket range. Keep Apex Predator to still show the top players in the game and to give players something to really reach for. 

Concept: Remove entry costs.
Reason:
 Entry costs become irrelevant with an infinitely scaling leaderboard. 

Concept: Implement a scoring system similar to ALGS with emphasis on wins. 
Reason:
This one is very subjective, but I will give my idea. To keep it simple and similar to ALGS, top 10 placements could be worth 10 through 1, with winning being 10 points. Eliminations would be one point each. And of course, bottom ten placements would not get any placement points. Each bracket could be 100 points. Obviously the numbers can be played with to make it work, but that's the idea. 

Concept: Enable a system that only allows promotions to each bracket by winning or perhaps a top three/four/five.
Reason:
Battle Royale games, at their core, are about winning. End-games are the pinnacle of excitement, adrenaline, and fun in Apex Legends. At first thought, I wanted to relegate promotions to strictly winning, but I have solo-queued before and that can be rough. So, now I believe if you're somewhere in the top squads, you will get your promotion. I admit, I don't think this is fleshed out enough, but the concept is there.

Concept: Enable a match-making system that prioritizes players/teams that are in their "promotion" games.
Reason:
I believe this one is simple. Players who have reached their point threshold in their respective bracket enter a prioritized queue (that would eventually reach others so as not to have extremely long queues) that will match with others who are also going to be goal oriented in winning the game. 

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