Forum Discussion

Re: Apex Legends : Quality of Life Improvement Requests

@zeno_182Honestly I'm not sure Zeno, The devs have mentioned before that they've been looking at cross-progression but I'm not sure if they're ready with it yet. I think especially with the Nintendo switch release they're going to be pressed to give players that option as it's one of those kind of consoles that people have to play games more on the go.

They are aware that many people have both console and pc accounts and I think one of the reasons why cross progression has taken this long is they're trying to find the best way to let players merge their accounts for different systems.

13 Replies

  • @Cabowse when in a intense crowded melee around loot, I can find myself in error picking up an unwanted gun when reloading. I wonder if there is any way to make reloading a priority action, rather than picking up a bandage by accident and getting insta killed 😃

  • @Cabowse 

    Lifeline rework idea:

    - Lifeline's old Passive (Combat Medic - fast heals and faster reviving) now replaces Combat Revive

    - Lifeline's ultimate ability (Care Package) is now replaced with Combat Revive (Lifeline's current passive)

    - Combat Revive is on a cooldown of 120 seconds and can be used on a downed ally within LOS and a 25m radius

    - Combat Revive has the Guardian Angel gold backpack effect on it, and when the Lifeline has a gold backpack, the revived ally comes back with full shield and full health

    The main issues with Lifeline right now are that her Passive is too strong, and her Ultimate is too weak. This rework idea should give her a less powerful Passive and a stronger ultimate.

  • maximas1986's avatar
    maximas1986
    5 years ago

    @CompleatBeet the problem I see with lifeline is that she doesn't have any evading/defense ability.
    all the legends have something for their own except for lifeline

  • @maximas1986 She can use her Care Package as an indestructible cover for a door or chokepoint and her drone revive shield can prove to be great cover.

  • Matteo90Fi's avatar
    Matteo90Fi
    Rising Scout
    5 years ago

    instead of continuing releasing LGBT+ badges, why don't you focus on realizing Cross-Progression finally, uh? thank you.

  • pandareno1999's avatar
    pandareno1999
    Hero+
    5 years ago

    @Matteo90Fi wrote:

    instead of continuing releasing LGBT+ badges, why don't you focus on realizing Cross-Progression finally, uh? thank you.


    Thanks for your excellent suggestion.  We have talked it over and decided to only hire Visual Art Designers who have also finished a double major in Computer Science in the future. 

    - Respawn, probably

  • MandatoryIDtag's avatar
    MandatoryIDtag
    5 years ago

    Digital threat/scan highlights should match the colours of respective colorblind settings where applicable.

    For example I've got my color blindness settings set to "tritantopia" which changes red to yellow, however digital threat/crypto/BH scans still show up red.

  • pandareno1999's avatar
    pandareno1999
    Hero+
    5 years ago

    @MandatoryIDtag wrote:

    For example I've got my color blindness settings set to "tritantopia" which changes red to yellow, however digital threat/crypto/BH scans still show up red.


    Trit has been screwed up since the update.  Has it been fixed yet?  Thanks for the reminder to log in and turn that setting off for the time being!

  • pandareno1999's avatar
    pandareno1999
    Hero+
    5 years ago

    I recently had it on good authority that tritanopia was not working correctly, but I cannot find the reference.

  • pandareno1999's avatar
    pandareno1999
    Hero+
    5 years ago

    @MandatoryIDtag wrote:

    @pandareno1999  Dont think so, I was in some hairy matches last time I was on though so didn't really notice lol.


    I was reminded of what the issue is with tritanopia since the update.  Flesh damage is showing as gold.  I haven't heard of it being fixed yet.

  • zeno_182's avatar
    zeno_182
    Rising Traveler
    5 years ago

    my 2 cents about Cross Progression: (yes, i'm always talking about it, always.)

    1. About the problem of merging multiple accounts after 2+ years: yes, ok, but the MORE you wait, the MORE (in terms of contents) you'll have to merge. (one day, maybe, hope.)

    2. About the problem of legal contracts to buy content among different platforms: in case you don't know, there's another famous BR which solved this problem a long time ago. are they wizards? who knows. maybe. perahaps you could ask for a hint, uh?

    3. i heard you said "next year" in a recent statement. so now we are talking about 2022 in Season12+. is it too much if i ask if Q1, Q2, Q3, or Q4? thank you.

  • SBMM Still doesn't seem to work well.  There are also lots of cheaters.  It makes it harder to tell who's cheating, or who's just really good when you get paired up with opponents just way past your skill level.  Examples - getting placed in a lobby with a dude with over 1200 kills in season 10.  I'm Plat, but no where near that level.  Then again with sweaty 20-bomb players with 5-digit kill counts.

    Suggestions:

    1. 20-bomb players shouldn't even be placed with normal people lobbies.  

    2. A "Ban future gameplay" button for these people (or just very toxic players).  Maybe I'm not sure they're cheating, so I don't want to report them, but I'm 100% positive they are WAY beyond my skill level so a "never put me in a lobby with this player again" feature would be nice.

    All the other quality of life improvements pale in comparison if the player skill base isn't balanced.