@Mr_Mi5ch13f_2 Just to clarify, it doesn't make people aim much better. So you will still see missed shots, bad movement and dangerous play, etc. This is why cheaters don't win every game (and sometimes I am indeed lucky enough to beat them too). It makes people aim straighter, which is a different thing entirely. In the clip I shared of the streamer, the very first part of the clip shows her firing a Devotion and a Spitfire with zero recoil or gun twitching. Now, we all play the game (Except Wingmannedbro apparently, who'd have thunk it), so we all know what a Devotion does when you fire it. Its recoil is programmed to get more stable the longer you shoot - correct? She is hipfiring/ADSing the Devotion with zero recoil from her first shot right through to her last shot - and that's without taking the other clips into consideration. She is also all over Twitter sharing clips with zero recoil, and people are asking her how she does it. There is no one on this planet that can keep a Devotion vertically stable whilst only manoeuvring left/right to strafe or attack targets like that. Same with the Spitfire. I can control both pretty well and 'm sure a lot of people are waaaay better than me at it too, but it doesn't matter how well you can compensate for a gun, it will always at least twitch when aiming and firing at other players because you can't aim AND compensate for recoil 100% at the same time, every time, does that make sense?
For a deeper example, let's say the R99 pulled heavily to the left when firing. If you are trying to shoot a target moving to the right and up, you wouldn't be able to accurately compensate the left motion to laserbeam accuracy whilst also aiming right and up - it's not possible, the stick only goes in one direction at a time. You can always CONTROL it, but you can't eliminate it. These mods and mouse scripts eliminate it, allowing you to ignore the recoil of any predefined gun and letting you focus on the aiming only.