@DoYaSeeMe I'll lay out a little math for you (and for everyone involved) because it's genuinely a lot worse than you think.
Our current system has you earning 8 stars for dailies, 3 BP levels and 16 stars total for weeklies. IF you do every single daily every day nothing more nothing less, and complete all weekly challenges, you earn a total of 72 stars and 3 flat BP levels, AKA 10 total levels and 2 stars. Without factoring in player gained EXP through playing, you have to do every single daily, and every single weekly, for AT LEAST 10 weeks in order to finish the pass. The kicker is that all your requirements have been at least TRIPLED for both daily and weekly missions.
Our previous seasons awarded you 10k EXP total per day, with 5 free BP levels coming from challenges, and 24000 EXP from weeklies. If you did only dailies and weeklies, nothing more nothing less, you would earn 94000 EXP, and 5 flat BP levels. With how EXP required per level scaled, this equates to 9 total BP levels and an additional 4k EXP leftover. "But you get less?" I hear you saying? Remember this is factored in WITHOUT the EXP you gained per game.
If you earned 50k EXP through playing in one week (Which is not only extremely easy, but rather most if not all players good or bad can knock out 50k EXP in about 2 or 3 hours), our previous seasons would reward us with another level, whereas our current system only rewards us with 5 stars. HALF a level for the same performance. In addition, our previous seasons capped at 54k EXP per level max, whereas now its a flat 100k EXP for 1 level. Nearly double the work for the same reward. Our previous BP system rewarded you for playing, and through gained EXP, you could easily knock out the entire BP while missing days and skipping weekly challenges in anywhere from 7-9 weeks. Our new current system penalizes you with permanent progress loss for NOT playing daily, because you need every single star from the dailies in order to efficiently reduce your workload as it gives you 8 stars for free.