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Re: Quick suggestion, increasing the risks of being the third party

@MandatoryIDtag Once the injured enemy gets eliminated, the person who injured this guy gets the buff. Same as the kill mechanism, once you get a confirmed kill, the buff will be triggered.
The problem now is in high tier rank game, a lot of teams just camp inside a building and pray for the next ring recentered at their location. No one wants to initiate the fight and gets killed by the third party.
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