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Re: Suggestion: New mod - The good mirage

@BaltusYT "Where's Waldo", but with Mirage... I can dig it!! This could be a fun little LTM to mess around in. One of my buddies is a Mirage main, so he would probably enjoy it as well. They would need to improve the AI for the clones though, because in a controlled environment, it's incredibly easy to tell the real from the fake Mirage

4 Replies

  • pandareno1999's avatar
    pandareno1999
    Hero+
    3 years ago

    I clicked expecting a thread about how all of your random Mirage teammates suck.

    Cool idea.

  • BigMacAttack8u's avatar
    BigMacAttack8u
    Seasoned Ace
    3 years ago
    @pandareno1999 That’s what I thought too 🤣

    It seems like a fun idea until you take into account how stupid and predictable the decoys act.
  • pandareno1999's avatar
    pandareno1999
    Hero+
    3 years ago

    @BigMacAttack8u

    I get a pretty standard spread of skill from random Mirages. He's a legend where I think "this guy will either be great or will suck" when he's picked, but plenty of them are just mid.

    I've mained Mirage in the past (I believe I still have the most kills on him) and he has one of my highest KDR among the legends or, more properly, ratio of games played to kills, which is what we can measure from our legend stats. He's great wrt 1V1's. I've pretty much stopped playing him because his utility is just too low. Me and my randoms need all the help we can get, so I play legends that bring more team value.  On the new map specifically, I have gone to only playing legends who can gain verticality with ease.

  • BigMacAttack8u's avatar
    BigMacAttack8u
    Seasoned Ace
    3 years ago
    @pandareno1999 I wasn’t commenting on the skill of a player, I was just saying that apex would need to improve the AI if they wanted to have 20 believable decoys at the same time.

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