Re: Why can't EA introduce a benchmark code to eliminate no recoil macros?!
@Eshshshss its simple to do.
have the players movements be mirrored by the server side.
the server side has one spray pattern it compares to the spray pattern of the user.
if the user movements or spray pattern are off this is a flag there may be some cheating.
the movements may be robotic and this changes the spray pattern which can be reviewed by a hacker mod team and then some action can take place.
heres some free code
if(
(user shoots and server bot shoots)
and
(user movement and bot movement)
and
(user spray pattern and bot spray pattern)
)
{
if(user spray pattern matches bot spray pattern)
{do nothing}
else
{do something}
}
have the players movements be mirrored by the server side.
the server side has one spray pattern it compares to the spray pattern of the user.
if the user movements or spray pattern are off this is a flag there may be some cheating.
the movements may be robotic and this changes the spray pattern which can be reviewed by a hacker mod team and then some action can take place.
heres some free code
if(
(user shoots and server bot shoots)
and
(user movement and bot movement)
and
(user spray pattern and bot spray pattern)
)
{
if(user spray pattern matches bot spray pattern)
{do nothing}
else
{do something}
}