Remove Out of bounds & revigorated ring mechanics
So I have not seen this anywhere, and if it is somewhere I apologize. Here is something I never understood with Apex legends, the fact that there is an 'out of bounds', mainly an upper out of bounds. Isn't that what the Ring is for? [ Now I can see out of bounds behind interior walls to prevent glitching and cheating], but there are places where people could set up interesting crows nets, fortify them, extra extra. I understand that camping is an issue when it comes to games like this, I too want to avoid increasing people camping, but I'm also someone who loves the idea of taking the high ground. If we could get rid of the upper out of bounds in a lot of areas it would increase the value of Valk, Rev (with his new climb that he can hardly use because all these walls have lips over them stopping you from actually climbing up), Path, and maybe even octane with his jump pad. And with these hard to get to places, defense ops get to shine in there light, and it's not like these places are OP, when you have bangalore's and Gibraltar ults, and the lack of loot. As for the camping issue, another thing I think could be looked at is a dynamic ring system. The ring speed and size reflect that of the amount of people on the map at a current time. That way, if you have a really aggressive match making and you get down to 4-5 squads ( so at max 15 people ) before second ring, you are not waiting forever for the 3rd, 4th ring to pop up.
The ring should be the mechanic that prevents camping, and by removing the 'out of bounds' in the higher places of the map, you will also remove a lot of the bugs and glitches some people run into with this function, getting it, and not being able to get rid of the countdown, lobas ring bug, extra.
What are other players thoughts on this?