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6 years ago
You're not triggering controller players as much as you are trying to nerf them needlessly. Aim assist is the pro to a controller, and reactivity is the benefit to a mouse. To compensate for the slower method of input, aim assist allows console players to stay on par with mice users.
Spoiler
It's completely fair, as it's a skill-based input that will never snap-to like a mouse will.
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