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@Flashshark1980 very conveniently you leave out where I say that good players will pick and choose their engagements when they're alone. I've jumped into multiple firefights whilst alone, and I'd say about half the time I come out on top. It's half skill and information, and half luck that will win you 1v3s. Sometimes you've got all the info and come out on top, and sometimes the audio bugs out and you get gored by a Mastiff.
Even just putting pressure on teams without killing anyone improves your chances of winning. Taking pot-shots with sniper rifles, flanking in cover enemies and subsequently downing them, draining shields, locking off escape routes with grenades, even just finishing off downed enemies is a sure-fire way to tip the scales in your favor. Information is your best friend, and currently you know you're alone, but no one else knows you're alone.
When you're alone, and your first thought is, "I'm alone I should hide and wait for the enemy to kill each other off." you've already lost, you might as well just quit and move onto the next game. All that time you spent hiding could've been time spent actually killing other people, and by God every time I've watched teammates hide someone comes by and blows them straight into next week. When you're alone, your first thought should be, "How can I tip the scales in my favor despite how awful the circumstances are?" Does that mean you shouldn't ever be waiting? No! It means waiting shouldn't be your primary mean of securing a better position.
@pastaclown wrote:When you're alone, and your first thought is, "I'm alone I should hide and wait for the enemy to kill each other off." you've already lost, you might as well just quit and move onto the next game.
1. I allready proofed with my screenshot that I can even win games alone and I have reached a good number of 2nd places (often 1st place clearly uses maphack or ESP to find me)
2. Killing just gives 50 XP so even if you kill 10 enemies you just get 500 XP, for 18 minutes hiding I get 4200 points without any risk
3. if you quit the game you have to wait for the next game and loose playing time. 3 x 4 minutes playing + 3 x 2 minutes waiting means a loss of 1400 XP. (need to kill 9 players each time)
4. I do not abandon my team or hide when firefight start if I have a 3 man squad. But I recoqgnize when its time to fall back and play more defensive (especially alone or with 2 man)
@pastaclown wrote:I've jumped into multiple firefights whilst alone, and I'd say about half the time I come out on top.
Good for you! But 99% of the idiots I meet just die after 10 seconds because they land between 6 squads....
They get 0 XP for kills and 40 XP for surviving 10 seconds rthen wait 2 minutes for next match.. LOL
- 6 years ago
1. Your screenshot proves you know how to pick and choose engagements, which is why I was wondering why you didn't acknowledge that people can pick and choose. It's not impossible to wait and hit 1st, 2nd, or 3rd, but it's definitely not my preferred way. Why let fate take the wheel when you've got a perfectly good gun in your hands to make the wheels of fate turn for you?
2. Your math is a little off, 18 minutes of pure hiding at 3 exp per second of hiding nets you 3240 exp, not including placement nor kills, nor revives, etc. etc. To make up for the extra 1000, you'd have a butt load of different combinations that don't involve hiding whatsoever. https://apexlegends.gamepedia.com/Experience check that out to see how everything stacks up. Unsurprisingly damage is the least rewarding because...game design. Also! I'm not certain how the %EXP bonuses you get from the pass work, so the calculations here are done without them.
3. Once again, the math is a little off, at base for 12 minutes of play you'd receive 2160 exp spread out over 3 sessions. If you're waiting 2 minutes each time between games spread out that's around 1080 exp lost just from not playing alone. If you kill 9 players each match though (which btw, great work), you'd recieve 2430 exp, and the same loss of exp. It's definitely not bad, but understandably it is still a loss. I'm not always waiting two minutes for another match to queue up, but if you are, then obviously playing as long as possible per game is definitely going to be more important than killing everyone in the game.
4. No ones saying you're abandoning your team, and the fact you know when to flee and when to fight is pretty good sign that you're not a bad player. Once again, it made me question why you don't acknowledge that good players pick and choose, when you're clearly not a bad player.
5. God the stupidity of some of the teammates I've had. I had a guy land us in the middle of literal nowhere, and go AFK for 3 minutes. Dude comes back, runs to me (after I've looted the nearest area) and very loudly whine in voice comms, "You're a loot hog why didn't you save anything for me?" Like...excuse me???
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