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It's fine where it is. I wouldn't have a complaint if they made it so that if you killed the Revenant that silenced you, it would break the effect instantly. Revenant's ability simply means you have to gun him down. It doesn't make him impervious to bullets.
Revenant can put silence down, and if you walk through it, you get silenced. It's used to deter people from moving through certain areas. You still can, but you'll have to play without tactical/ult for at least 20s.
im fine with everything else but the silence is too long. either give him 1 stack for 20 or 2 stacks for 10. @Aegis_Kleais
- 6 years ago
@CautisticGasMan Why exactly is it too long? Some of the characters can get by without any abilities at all (Wraith, Mirage, Lifeline) some would only be annoyed to lose them (Wattson, Crypto, Octane, Bloodhound, Revenant) and only a few would be seriously limited by losing them (Gibraltar, Caustic, Pathfinder, Bangalore?). I can't image being anything more than annoyed If I lost my tactical for a full minute as lifeline so why is 20 seconds a big deal?
I don't play more than a few Legends so you might have a point here but this just seems like a meaningless complaint. Is there a reason that 20 seconds is too long?
- 6 years ago@heme725 Most ppl who say the silence is long just want to Wraith away, Gibraltar up, Caustic or Bangalore blind you, Lifeline heal or Pathfinder or Octane away. People even said it was too long at 10 seconds XD.
This is no shootout game, it’s an ability enforced shootout for some... - 6 years ago
@heme725 Cause it stacks so if your halfway done the silence it will reset if hit by another.
- 6 years ago
@CautisticGasMan Quit walking through it. Also it has a lengthy travel time and isn't hit scan. So maybe try and be aware more on the battle field. And if you get by it be sure to take advantage of the truck size hitbox he carries.
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