Ring Death Timer
So can we just address that this is actually such a bad thing. Got caught in a ring fight round 1, got looted as fast as possible and sent in our dead friend. With about 10 seconds left another squad comes in from ring 1 just before 2 begins closing -- and we get in a small fight , we wipe them fast, and we are very far (it's the furthest from the ring possible fml). And as we start getting in recover mode... we set an evac and then I begin getting a timer !!!! wtf!? so I end up dying in a ticking ring 2 with enough meds to get to next ring , but because this time just instantly began ticking, I died.
What is the point of a ring closing when you just start a death timer as we get hit with the ring tick after having to struggle our way through the first couple fights in the game? If you want to do that just put the ring pressure as a ring 4 death ticks when 2 is closing. It's a stupid thing to do. If you can't figure a way to deal with the rats in the ring popping med kit after med kit I think you need some new ideas . Because i'm sorry to say, but that is such a poor design. We have a pressure of a ring ticking but that's not enough just send an insta death timer on top of it x_x.