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@ZkepzOf course it's the network. There is congestion due to so many people getting the update, there's also an influx of players, returning and new, many streamers and probably cheaters and flooders as well.
Your connection may seem great, but you don't get all the details of how stable it actually is. And even if it is very stable, it doesn't help getting other players' data to the server faster and with less interruptions, so you will still see them stutter.
The fix is a better internet infrastructure, tuned for real time applications. Goes way beyond Respawn or EA.
Until that happens, better avoid playing for a couple of days when big updates drop or accept the messy reality.
Oh, and also:
Game designer - the developer that usually handles stuff like balancing.
Network Engineer - the developer that handles network stuff.
Completely different people / teams, work with completely different software/hardware, their shifts probably don't even match, their desks are not next to each other, they rarely attend the same meetings and can even be complete strangers in big companies. I don't see why a game designer should stop doing his work to allow a network engineer to do his or vice versa. It's completely pointless to prioritize between these two.
Yeah, it was really bad. Cleared up everytime the lobby started dying.
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