7 years ago
Should I quit?
Hey guys, I'm considering giving up on the game. I have never played FPS before this. I'm level 28 in the game but I really struggle to get kills, maybe 1 or 2 but most of the time I get 0. I alrea...
So kills are fun and important I agree. Another way to judge your combat effectiveness is to calculate your average damage per round. ADR
you can look at your banner badges and see how many matches/rounds you’ve played with that legend also not damage done with that legend.
Damage/matches= ADR
just another metric commonly regarded more important than k/d in team based shooters.
If your having fun keep playing.
@ZeroCool_GA Ran the numbers, my ADR is 63.24. That's pretty bad right? haha
Try CSGO, it just recently went Free to Play, and it's based off of the same game engine (Source) and make sure to set your FOV/Sensitivity to the same as this game and get some practice in.
Also what mouse are you using?
I would suggest getting a larger mousepad and trying 45cm/360 sensitivity for more accuracy.
I use 43cm/360/400dpi/1000hz polling rate and a SteelSeries Rival 310 mouse which has a "flawless" sensor.
Also check to make sure your mouse has a "flawless" sensor.
Another thing to do to practice aiming would be to go buy "AimHero" and "Kovaak's Aim Trainer" you can essentially set it up with Apex Legends or any popular FPS game's FOV and mouse settings to practice and it will be just like you are practicing in THAT game but in Aim Hero or Kovaak's.
So you can train your muscle memory and gain the benefit of having reflex training for flick shots and moving targets that aren't bot like or that don't just move side to side so you can actually practice tracking like you would need in the actual game.
I recently have been practicing with both Aim Hero and Kovaak's and have been purchasing new mice in my quest to increase my aiming accuracy. I went from a Razer Naga 2014 (Laser which is terrible for FPS because of built in acceleration) to the Logitech G502 (Loved it but too heavy even without the weights) to now the Rival 310 (Amazing mouse).
Also make sure your windows sensitivity is on the middle notch with acceleration disabled in the checkbox.
Those are just a few tips that should put you on the right path to getting kills, the rest is up to you! Best of luck.
I'll also try csgo than, along with tf2 and bf1 since I already bought them lol. I'll match all my sensitivity settings among them.
My mouse is the standard cyberpowerpc mouse, which is supposed to be a "gaming" mouse, it has adjustable weights and like ten buttons, yet the driver is microsoft regular. So it looks like I will need to buy a new mouse
Like I mentioned earlier, my mouse pad is 27 cm so I should also upgrade that. I need a rigid mouse pad because my setup requires the mouse pad to extend beyond my desk.
I never heard of AimHero or Kovaak's Aim Trainer but it sounds like that was my solution all along. Lmao
QUESTION: Is there a better / easier way to match my sensitivity settings among separate games, other than aiming at a spot and spinning 360°? I'm going to have to set up these fps games all at once, and that method doesn't seem accurate, it's also a hassle to perform without messing it up several times.
@VatsV wrote:QUESTION: Is there a better / easier way to match my sensitivity settings among separate games, other than aiming at a spot and spinning 360°? I'm going to have to set up these fps games all at once, and that method doesn't seem accurate, it's also a hassle to perform without messing it up several times.
I prefer to do it in a shooting range rather than following exact maths. First tweak it down to something that feels familiar. Then start shooting targets (the head if they have one) as fast as you can. Chances are you'll be making some micro-adjustments every time you snap between a target. You don't want this but it will help you figure out if you need to adjust slightly up or slightly down. You will see yourself over-aim or under-aim followed by a hesitant-looking correction at the end of every snap.
Rinse and repeat the process of aiming and incremental tweaking until those micro-adjustments are eradicated. Any other variables that you can keep consistent like your FoV will be a massive help.
Maths is only a part of it. The process I described is a good way to 'feel' how precisely other peoples maths will apply to your hardware and physicality.