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@Asmodeus566ok i take the steam data as an example ... if Solos would have been the "demanded" Mode , the "Player Gain" at Season 21 start should have been way higher ... like with any other Season Start ... but it was one of the worst in Apex History according to the steam numbers ... so i guess it kinda was "catering to the wrong audience".
The Goal should have been : ok we had 625K players in Peak on Steam , now its 430K (April, before s21 start) ... lets get those 200K players back into the game.
The result was not gaining players ... the game lost quite a chunk of players due to S21 (nearly 80K Peak players from May until today).
i bet 100$ if they would have announced one of the following :
1) we overhauled the netcode/server quality
2) we changed the Matchmaking to something meaningful
3) we now have unassisted lobbies as an option.
the game would have gained some ten-thousand players back
edit :
ofc ... 4) support EAC with internal gamefunctions to spot cheats a tiny bit better (cmon Respawn ... , you guys have the realtime data on the server, not too hard to spot fishy stats or recurring 100% pixel perfect macros for antirecoil,ect.)
To lure my former apex buddies back into the game bcs there is now SOLO Mode would be a hard sell ... not to say impossible.
But im 100% sure they all would have given the game another shot if the points above would have been met.
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