@MandatoryIDtag but if having this ( problem) can give the player an advantage and they keep it going, isn't that considered cheating?
so why it's not the other way around, if someone is lagging then they should be at a disadvantage so they are forced to fix it or find a solution other than keep going with it.
I remember in the old days ( black ops 1 ) as an example, if am lagging then there is no use of keep on going into matches as I will not be able to hit anyone so I fix the cause of this lag first so I don't get killed on my first encounter due to this lag.
isn't that how things should be?