5 years ago
The triple take needs a nerf
It’s in literally every single game now, in nearly every fight. 4/5 times now when you get third partied it’s by someone with a triple take who instantly downs you before you even know where it’s com...
TT's rate of fire is a little high, it was difficult to deal with even before. I really like the spot it's in with the ability to consistently hit people trying to run through open cover. I don't think it's very good at counter-sniping. Sure, if there's a skill gap wide enough the TT edges an advantage on the lower end of the skill spectrum, but the Sentinel can take a TT to the cleaners with a peek-and-duck. Only two shots to down someone with a sent, it's a lot harder for a TT to manage that while waiting for the choke to reset. Sentinel, in the wrong hands, is worse at downing running players than the TT. A deadeye with the sentinel is far more terrifying. I really appreciate the consistency of the triple take now. All the sniper rifles feel like they have a usefulness to bring to the table. I think the Charge Rifle is the worst one of the bunch, and that's not by much.
Let em nerf if, i'll still be collecting heads with it. 😛