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Additionally, I’m confident that Respawn has taken measures to stop high ELO accounts from entering lower lobbies in Control.
I spent about 2 hours swinging directly off the map in control with no kills or damage— so I amassed a huge amount of deaths each game, for many many games in a row. This had absolutely no impact on my lobbies. I continued to exclusively get Masters and Preds as teammates and opponents.
Heray for experiments! Lol.
@Axs5626Sxa5001 wrote:
@Alphabets
Additionally, I’m confident that Respawn has taken measures to stop high ELO accounts from entering lower lobbies in Control.
I spent about 2 hours swinging directly off the map in control with no kills or damage— so I amassed a huge amount of deaths each game, for many many games in a row. This had absolutely no impact on my lobbies. I continued to exclusively get Masters and Preds as teammates and opponents.
Heray for experiments! Lol.
If this is true, then there's still a big problem in my opinion.
A good match can push you to higher skill matches, but bad matches keep you in the same skilled lobbies.
This stops death abuses to drop down to low level lobbies for high kill games, which is amazing.
But it also means that through random "good" luck you will slowly get pushed into higher and higher skill lobies, which inadvertendly puts you into a lobbie above your level.
Now if that skill level is reachable for you then this is still okay since you will get better. But if not, then the difficulty will ratchet up untill the game is a horrible wade of getting pubstomped game after game.
This might also explain why after a slightly decent BR game I get stuck into lobbies with a bunch of sweaty 4k 20 bomb for multiple games in a row even if I get deleted many times in a row.
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