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@mastiffslinger wrote:I may be misinterpreting it then it says I have 2/3. Honestly in game I just see 9 + kills I check after game to see if I got the badge or not. I figured it was 3 squad wipes in 3 separate games.
Yeah it has to be in a single match. I feel it's only really possible when you end up alone since teammates will typically always get at least 1 kill on the enemy team.
I knew it was 3 squad wipes in a game for sure, but I thought it actually was doing the 3 squad wipes in 3 separate games as well hence the 2/3 that is currently on my badge. That I hope doesn't muddy the waters.
On the original subject KDR is kind of misleading this season. My interest points to damage per kill. I have downed a lot more people than I have killed. Which in theory should be typical, but having played mostly with randoms I have left games with 1000+ damage and 0 kills just for the mere fact I spent most of the game fending off third/ fourth parties and could never swoop in and finish anyone. Whether it was bad position, teammates down or what have you. This season has definitely been interesting in knocks compare to kills, I don't even want ot look at the numbers tbh.
- 6 years ago
I have always cared about KDR in previous shooter games I have played, but Apex is the first game I stopped caring.
1. If you queue solo, like me, you never know what quality of teammates you are going to get. And in a team-based survival game, your team has a huge effect on your survivability. Case in point, I had a game where I did just over 500 damage to an entire squad, but my teammates were of no help in this fight and we ended up dying. So if your teammates suck, it doesn't matter how good you are and it is going to have a negative impact on your ability to get a KDR that properly reflects your skill.
Also, I am very unimpressed by people with a high KDR who constantly run with other high-skilled players. If you are running with a stacked squad who can each hold their own, your KDR is going to go up because it is going to be easier for you to survive gunfights.
2. Knockdowns aren't always secured as kills. Example: You get 2 knockdowns on an enemy squad but then you get pushed by a third party and because you are weak from the first gunfights, the third party ends up killing you and finishing the other squad. And since you are dead, you don't get credit for those knockdowns which translated to kills after your squad was wiped.
3. Damage doesn't always equate to kills, because the kills are getting stolen by teammates or third party squads. Example: I had a night where I had 3 games in a row where I had 1200 damage, 1100 damage, and 600 damage, each with 0 kills. And it wasn't until about 300-400 damage into the next game that I finally got a kill.
This is why I would love to see trackers for:
Damage to Kill ratio, Knockdowns, Assists (plus plenty more unrelated to this post)But to answer the OP question, my KDR is somewhere around 1.2-1.3. It dropped quite a bit during the first half of this season.
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