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I have a Surface Pro X (Qualcomm CPU) and I get the "Launch Error Unsupported host machine architecture. (ARM64)" error on pretty much any game that uses Epic's Unreal game engine. I'm pretty sure it's Epic's fault these games refuse to run, because in theory the x64 emulation in Windows 11 should allow them to run. I can run games that require 64-bit Intel or AMD CPUs that use different game engines without getting this kind of error. I'd say Epic deliberately put an architecture check into their game engine at some point, and I'm fairly certain Apex legends uses the Unreal engine.
Apex Legends uses a modified source engine like CSGO
It would probably be a combination of EAC and security reasons that they don't support it.
If I'm honest I don't think they will support arm processers ever directly.
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