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I agree it's a good gun but it's a difficult gun for most people to use. It comes no place near a 99 or volt in CQC I have tried to use the wingman vs a volt or 99 and it's only effective if the enemy is horrible at recoil control with the 99 or volt. You will get melted instantly before your wingman can do much.
@DarthValtrex I'm PC, I understand what you mean by the "kick", however in the game itself... It's an animation without much impact on the actual gameplay other than visual hinderance. The recoil is about as bad as the P2020 when you shoot it, if it was more like the RE-45 at the first 4 shots per shot then I'd understand why people think it's a hard weapon. (Might just be personal bias, but I really don't have issue using it.)
Although I agree, if we are to take the Volt or R99 in a perfect scenario against the Wingman. In theory, yes the Wingman does lose, but let's not forget about it's mobility while to achieve such damage on the Volt or R99, we have to aim down sight, which easily puts them at the greater disadvantage which is why it feels really unfair compared the SMG's that need more hits to be valid.
Per say, the Wingman body shots simply feel too strong with it's ability to dodge around. Too rewarding compared having to track someone with an SMG. I don't think slowing down the weapon ADS is a good idea when it's the greatest strength of it and what people are the most used to (Some have said otherwise and should it be nerfed, I don't agree). Ain't nothing wrong if it dealt damage as big as a P2020 Hammerpoint but permanently whether it's shielded or not. It's a pistol afterall, shouldn't be slowed at all.
I've included the recoil patterns of the gun in this PNG attached to display what I mean by not having any kick.
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