Forum Discussion
JOGAGATYA
2 years agoSeasoned Ace
I think it is possible to find a balance between map/player count.
I loved the original Hourglass and how the big distances felt with 128 players.
I recently played BF1 Sanai Desert and gave me the same vibes with only 64 players.
The key: don't design too small maps and 64 players will be ok.
Gurz1019_MP
2 years agoSeasoned Hotshot
@JOGAGATYA Wow, I have never seen so many people with diametrically opposed opinions. The only map I hated so much that I dared not play was the original Hourglass, because of the new, multi-sector areas introduced in 2042, there was no need to fight in the stadium and buildings area at all. The only areas involved in winning or losing were B, C, and D in the central city area. The map was representative of what was wrong with the multi-sector structure. Maybe they wanted to have some kind of strategy with the increased number of people, but multi-sector is one of the bad mechanics of the game.
Translated with DeepL.com (free version)
Translated with DeepL.com (free version)
About Battlefield 2042 General Discussion
Discuss the latest news and game information around Battlefield 2042 in the community forums.16,102 PostsLatest Activity: 13 minutes ago
Recent Discussions
- 13 minutes ago
- 54 minutes ago
Portal battlefield 2042
Solved5 hours ago