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- 4 years ago
They never thought about how to implement 128 players into the game so every step has been a backwards one in order to find some semblance of balance to the game! Just making large maps is not enough
Should have had sectors locked in so you can only move to another sector once it is fully captured.
Limited ammo for vehicles not as drastic as BFV's tank ammo pool but enough that they have to return to base.
Limit kit selection. Insurgency sandstorm does this well. SO you have limited snipers and RPGs
Vehicles spawn at base or at captured flags
There's so many key elements that where not thought about
- RMEChief4 years agoLegend
I rarely had a problem getting into any 128 match, but now it seems like they have purposely messed up with the 128 Conquest queue to kill it off soon. They will cite that C64 Exodus was so popular that they had no choice but to kill 128.
Killing BT 128 was a mistake. This is going to be another OR purposeful to kill the passively kill the game.
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