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Most of the time I see wild M5 spam resulting in no kills. Unless a heli is on top of you, they are pretty safe from M5. And your chances of encountering someone with a SOFLAM coordinating with a M5 user are very, very slim, in my experience.
It would be nice to get vehicle-kill assists when using it though, and I think that might encourage more players to use it. It might still be an issue persuading people to take it over offensive gadgets still, but would still work in my mind.
- Psubond4 years agoLegend
helos should not be omnipotent killing machines with no counters. for a soflam to get a kill it requires a minimum of two people (3 or 4 against a good transport pilot). i will not argue with the requirement to stay locked in line of sight for the soflam to designate a target, but no other changes are needed. if you take away the spotting component there is no incentive to use the soflam in regards to points/exp because you do not get any credit when a vehicle you designated is killed. it is the only way to combat a good helo pilot, especially against the heavily armed transports and now you want that taken away.
as for comparing gear to previous games, BF4 may have had different mechanics but BC2 had the tracer dart which allowed the RPG to lock on and ohk an attack helo. since we are looking at past games BC2 should take priority since it's older (by your logic @SpudBug). i am noticing a theme to the OP's posts. he seems to want everything nerfed/removed so that he can just loiter above a battlefield and farm. helos must stay low and fast and show discretion when attacking just like any other player in the game. if you are infantry and run into an area with a lot of players you are gonna get smoked. if you are in a tank and drive up on an objective occupied by a bunch of other players you are going to get smoked. the way things are right now if you loiter in a helo above a bunch of enemies you are going to get smoked and rightly so.
i know helo mains like to fly but there has to be viable counters to them and either we have tools that can be used by top tier vehicle hunters that work against top tier pilots (which will seem harsh to mid or low teir pilots) or infantry just gets completely destroyed by top tier pilots and has zero viable counters to them.
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