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I like the maps but they also prove that bigger isn't always better. I think aside from the lack of features and contend in general, it was a major mistake by Dice to not include TDM and RUSH modes together with some smaller custom maps. Its kinda shocking to think Dice are ok with releasing a game that has less than half of the content one of their almost 10 yr old games had.
Back to the maps. The only thing bothering me is the running. On start, i never are able to grab a vehicle nor do most people pick you up. So that means, run run ruin. Boring and not fun. I dunno what the solution to that is. I suppose this is why they wanted to create lots of mini battles spread out all over the map (and this does happen, esp on Orbital). So it kinda works but still. I would like to switch to smaller maps (not in Portal) if im tired of the larger ones.
Manifest is actually quite good, in Breakthrough it is pretty interesting. Discarded can be fun, it is an okay map. Orbital is okay, but not good in conquest and a complete joke in breakthrough. Breakaway has some interesting points (small village and oil rig) but is way too huge. Renewal, Kaleidoscope and Hourglass are Alt+F4 maps for me, some of the worst BF maps i have ever played.
- 4 years ago
@TickTack121Ah yes hourglass, yeah thats a yuck from me also. I don't mind Orbital but you need a team that understands B1 is the most important flag on the map. With B flag in orbital controlled you can control the hottest points on the map. D will be easily secured and likely E.
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