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All mounted weapons are too weak. They were nerfed to oblivion. It takes 5 direct hits to kill with a 30mm cannon from the Bolte. Not even a head shot kills, with a cannon! It's literally weaker than the revolver and slower to kill than a pistol.
People were complaining about op vehicles in the beginning, rightfully so. But instead of fixing it with lower vehicle HP and proper damage zones dice just nerfed the weapons, creating even more problems.
You can literally empty the upgraded helo cannons in another helicopter until they overheat and you will have done close to no damage at all. Machineguns shooting at planes and helos do literally nothing.
The weapons are too weak! Roll back the nerf, it wasn't needed. Just give the vehicles damagezones and more reasonable HP. A littlebird should not be a flying tank, they are small and weak recon-choppers that should be scared of being fired at. Now they can fly thru any weapons bullets and laugh.
The nerf on the cannons was definitely too hard. Part of the problem is the chokepoints on maps: everyone stacks up on them because there's hardly any other valid defense options and it just makes it so you're shooting fish in a barrel.
The armor on the nightbird should be lowered and more susceptible to armor piercing rounds: nobody uses them because they hardly do anything and it gets outhealed in seconds.
Bolte's... just remove these... they disrupt the flow too much and makes regular LATV's pointless to use, even though that vehicle would actually promote more teamplay and transport options.
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