Forum Discussion
It's been a long time (late 2018) since DICE remove 3D Spot in Battlefield V. My habit have change and it will take time to get used to (or spamming Q more often)
My initial thought are
- It's great when you encounter fast vehicle like EBLC-Ram or air vehicle but for slow or non-run and gun vehicle like MBT, I think the old ping system is enough.
- It's make flanking harder as enemy see you for once and press Q then you will have a hard time to hide and wait till the icon to disappear.
- There's one situation where I saw enemy head pop out of cover so I press Q and fire a few shot to them. It help confirm that's enemy and make me aim at them easier due to having doritos on top of their head. I don't think that how it should be.
It's ok but I still think what we have before are already enough. (except a situation like the first point)
Now that 3D spotting is back, and make no mistake, this appears to be the same 3D spotting mechanic from BF1, I'm actually really enjoying it being in the game again!
It also shows how much 3D spotting is needed with battlefields advanced modern visuals which feature incredibly detailed backgrounds including vast swathes of dark green, almost black vegetation.
I'm back to spotting like a mad man again and it's really helping when in a tank.
I remember the head of Dice LA, David Sirland who when asked about 3D spotting being removed said it would never be removed because it was now a staple of the battlefield franchise.
And he knew a thing or two about battlefield balance.
Then V came out and David moved on (resigned) after too many disagreements within Dice over some decisions made with V and well here we are!
I bet he's sipping on a nice cup of tea right now.