Forum Discussion
When Dice announced it was coming back I groaned.
I remember when V came out I was against removing it and it was probably one of the reasons V got off to a bad start along with attrition.
However I grew to enjoy playing without it because you could now hide again and not be constantly lit up purely by a player who had no idea you were there.
So when Dice said it was coming back I wasn't looking forward to it but I must admit I'm really glad it's back.
With the detailed environments of modern battlefield games with so many dark areas in every map I feel 3D spotting improves the game and allows players to avoid frustrating deaths to invisible enemies if they are willing to put in a little effort.
Some will argue it's a cheap tactic but many players don't actually spot as it still requires extra effort and adds a delay to when you fire your first bullet.
I also personally feel that as a mid range sniper and tank main I am contributing more to my team by spotting enemies for my teammates.
So now that we've had it back for a few weeks what do you think about the return of 3D spotting?
I like it, just wished the "spots" lasted just a tick or two longer is all.
- OskooI_0073 years agoLegend
I like manual 3D spotting but dislike automatic minimap spotting after shooting. We also need stealth perks to counteract sensor balls and UAV scans.
- doubleome3 years agoSeasoned Ace
3D spotting as a feature might not be a bad thing although I personally hate it. The issue I guess with 2042 is that there are just way way way too many options for spotting players even includes auto spotting when aiming close or near enemies, long are the days of hiding in a bush or cover...... Combine this with more players in smaller fighting spaces and much more open much with clear views there is just spotting going on constantly.
I feel the red chemlights are often more then enough to spot your enemies when it comes to bad visibility in modern games, I think it's more then fine in 2042 and doesn't need 3D spotting for that reason.