4 years ago
3D Spot
Thoughts on 3D spotting? Do we really want another game with doritos over our heads? If this is the case, im out.
@NumbcallYes we definitely do. When the visibility is so bad you need doritos. The fact that 3d spotting is in every single triple A FPS game should tell you it is because developers recognize the need for them due to bad visibility. In other words devs admit 3d spotting is there for a reason. Until the engine technology improves and visibility is no longer an issue, doritos will continue to be part of games.
The ONLY players I can see benefiting immensely from no doritos are campers.
Before someone makes the "get glasses" joke, I'll reiterate, doritos are in every game which should tell you the devs themselves recognize the need for them.
@BaronVonGoonI agree that visibility is a big issue.
But spotting as in BF4 (and BF1 to some level) is also a bad game-mechanic.
Getting spotted and being sniped by vehicles/snipers from far away, air-vehicles shooting doritoes like sitting ducks, being spotted 500 meters away by a sniper while trying to flank (etc). It's not always good for game-play.
Personally I think a good ping-system would be perfect and BFV failed in this regard. If a ping-system will not work, spotting like BF1 is "tolerable" (but still to much in my book).
only being spotted for you defeats most of the purpose of spotting enemies. You spot to communicate to 31 other strangers that there is an enemy over yonder.
The ping system never took the place of this because it was only for your 3 squad members. Ping system would get too spammy with 31 players and worse with 63 teammates.
I think they could have improved the 3d spotting so one couldn't blindly spam it. Maybe they could have fixed the show thru smoke issue as well although I imagine that's not easy otherwise they would have fixed it already.
@cso7777 wrote:
@BaronVonGoonI agree that visibility is a big issue.
But spotting as in BF4 (and BF1 to some level) is also a bad game-mechanic.
Getting spotted and being sniped by vehicles/snipers from far away, air-vehicles shooting doritoes like sitting ducks, being spotted 500 meters away by a sniper while trying to flank (etc). It's not always good for game-play.
Personally I think a good ping-system would be perfect and BFV failed in this regard. If a ping-system will not work, spotting like BF1 is "tolerable" (but still to much in my book).
@cso7777 we all know that the ping system was implemented for only one reason...Battle Royale. Since DICE doesn't currently have current plans for BR and we all saw how bad the ping system/visibility was compared to 3D spotting in BF5 I personally wouldn't be surprised to see a return to 3D spotting or something close to the traditional 3D spotting system we've had since 2142. A spotting cooldown like we had in BF4 would prevent it from being spammed and abused.
@ragnarok013I think that Dice really wanted the spotting to be changed/gone.
BF4 was the 'pinnacle' of 3D/Minimap-spotting, BF1 reduced spotting a lot and BFV took this even further.
3D/minimap-spot solves some problems, but it is still a flawed mechanic and feels cheap in a lot of ways (way more than sniper-glint and other 'strange' game-play balancing features)