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Sadly this is how gaming is nowadays....people watch streamers and those so called battlefield " content creators" on youtube and the only thing you see is them running and flyin sundance mode with the " meta weapon" of the current patch going for big kill streak over and over... they talk while showing thier " lol" big flanks with sundance( flyin behind enemy line is not a flank...take 0 skills..) while pew pewing 20 guys in the back in a 1 minute hero mode with the PKP , rinse and repeat for 10 min while talking about the game...
When i hear those content creators saying there is no team play , game is bad or in trouble....bla bla i ask myself...are they team playing themselves? NO!! they rarely revive or contest a flag ect...or team play at all... they just rambo mode all over the place.
This is what we see on youtube and people take example of them and do the same thing...( thier vids get several hundred of thousands or millions of view) this is ridiculous and pathetic but it is what online gaming is all about nowadays, those " content creators " have to change the content they show in vids to give the example of how to play the game, teamplay ect....they have to stop showing mostly the most OP specialist with meta gun of the month ect and show actual real teamplay with objectives ect... but they probably will have less views so less $$$ from youtube..
TLDR: content creators need to stop showing rambo mode pew pew with the most OP specialist and meta gun of the month to get $$$ ( views on YT) and actually show the example of teamplay ect... streamers and content creators are the ones who have the most influence on the player base with several hundreds of thousands or millions of views..
I can clearly see a change for the worst in the game play in the BF franchise over the years since the emergence of streamers and youtubers who have a big influence on how people play the game and think its thier fault as to why people just go rambo mode pew pew OP meta abuse since its mostly the content that is created by them....!!!!!
The OP is probably right to a point, that not many know how to play for capzones which causes confusion. The lack of clear specialists roles causes confusion.
The cap zone sizes and layouts creates giant kill boxes that alot of times I don't even want to be in. Helicopters approach with zero sound and after a few times getting deleted by vehicles I'm done trying to cap.
No matter what anyone says, voice in a game with 124 players is required for there to be anytime type of lasting teamwork and cohesion.
The best 2042 games I've had have been from grabbing people on a discord. And even then you need skill causes even a bot can use a mic and not play stick together.
Not to mention these games are more accessible than ever to so many kinds of players, and more popular than ever. Not everyone has the time or want to be good at a video game.
- 4 years ago
Part of the problem is - 2042 does not encourage team play. It just doesn't. How many times do you see someone repairing a tank? I maybe saw that once.
I used the repair tool a few times and spent more time running after vehicles because people did not understand what my role was. This is never an issue in past BF games. For a reason. Now with the open classes, who would want to choose a repair tool over a rocket launcher when you can blow * up?
So people end up playing Rambo solo of course. Which is really odd since there is NO traditional scoreboard. So you can have 100 kills, you dont see your name on top of any list at all.
I sometimes question if the developer actually played their own game. It shows lack of design focus but this isn't anything new. Im still only hanging on 2042 in parts out of denial and wanting to see whether they will listen to the feedback or not.
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