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Hmm, interesting.
I'm not disputing your claims at all but could you provide the reference which provides the 90% statistic you quote. You even said that you "weren't joking" so this must be a serious data collection tool.
Can you also clarify the "New Generation". Are we talking about children born in the 2010s or anyone that didn't play BC2 for example? I only ask this so I can ascertain where I fit in the scheme of the 90% / 10% as you link these two things together.
I will like to add a variable to your equation unless it has already been included of course. The older gamer who can't adjust.
The only reason I bring this up is that you only reference Hazard Zone, which is a Battle-Royale style game mode. From the data I can see, a very small amount of players are active in that game mode making it very unreliable as a standard of the player base skill gap. Could you please clarify your claim in terms of standard game modes?
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