About Mastery System... and other stuff.
That is a good thingy with class weapon perks tho. Keep "everyone can use everything", but also add skill perks for specific weapons for every specialist. That would do.
Also can you add Mastery lvl to every weapon in arsenal in pictograms mode when i choose em in missions? Its only medal there. To looks up actual mastery i need to go to collection. Wierd.
That bar for choosing weapons\specialists\gadgets should be on main menu screen too.
Also i think "looking into collection" must be added even into loading screens.
Why there is no indication of Vehicle HP? Im realy like to teleport into almost blown up Heli\MAV transport and go back to Deploy screen in 3 seconds. Mb also add that if you teleported into almost done transport you always auto eject?
Mastery System...
Cut it in half. Or divide by 4 at least. 700 hours in barely even got half of weapons mastery. To get all of it including vehicles would be another Hunt Showdown 2000+ hours of gameplay. Plz. I got "psychotic completionist" disorder.
Speaking of Hunt Showdown. Add Fanning skill to Revolver.
How about adding x3-5 times faster Mastery rank progression to Hazard Zone? And more AI bots. Honestly, there should be a vote to launch the game faster, cause its always 1 minute.
How about adding "universal" Mastery levels, which could be applied to any Mastery thing (gear\vehicles\weapons)
Who need XP to be honest? Portal will get you any XP you want. Better do Mastery weeks, when SMGs got 2x progression for entire week. I'll tap that business.
Or you can buy mastery ranks with XP.
Could you also add "check out my Hot weapon" button? Cause cosmetics-cosmetics. Only i never actually see em on me. And 3rd person view?
Also you can re-add Breakthrough 64x64, but make it "=" with Deply timer, vehicles and everything at least in the end.
And probably do something about "folks parking vehicles in Red Zone and AOE farming spawn locations".