Forum Discussion

MarkiDarki777's avatar
3 years ago

AI bots in BF 2042 Singleplayer.

(Writing with google translator)

Hello, i am so Sorry, but I didn’t understand how to properly format my problem in bug reports. The administration or moderators who will read this - you know better how to deal with this topic.
I want to inform you about the following NOT critical, but errors related to AI behavior.

When patch 3.2.0 appeared, I found the following "problems" when playing single player version of this game:
1. - The developers have added the possibility of greater interaction of AI with various stairs and obstacles. This is a very cool thing, I began to see more often how bots can climb some kind of ladder or height in order to fight more effectively. BUT, I began to notice how AI analyzes the whole situation around itself for a very long time. And often instead of making a simple and quick decision, such as "finish off a wounded player who is cornered." AI begins to analyze the situation for a long time and tries to find a new, more advantageous position for itself. (This applies mainly to enclosed spaces.)
2. - In open spaces (Borderline map) AI instead of engaging in confident defense and engaging in counterattacks, which should force the player to retreat. Intensively begins to look for favorable positions for himself. On the last patch in early December. It was on this map that I saw how strong the AI was. He held the defense so tightly that I almost couldn't beat him. Even when I was already starting to play at full strength, the AI still held the defense tightly. AND NOW, with a quick successful initial attack, the AI is lost and can't do anything. 
3. - How would you explain it correctly? The AI became VERY much avoiding unnecessary losses. Previously, he could, at the cost of even his own life, start attacking the player in order to force him to retreat. NOW the AI is trying to find cover and stay there. In the meantime, my team and I are successfully advancing. The enemy AI is completely deprived of the opportunity to counterattack and deprive me of the captured positions.

❤️ Dear developers and especially those people who work on AI. Your AI work is VERY hard and gets the least attention. I want to say a big THANK YOU for what you do. For how well and successfully you work on AI. Despite the errors described above, this is a very big step forward. In the last patch, I also noticed a HUGE number of changes to the AI that no one bothered to describe. And they are very cool. Sincerely, I wish you success in your work and I hope you continue to give unforgettable moments in this.

4 Replies

  • Players, what do you think? Are you playing the single player version? How do you like the new behavior of bots?

  • mickey921's avatar
    mickey921
    3 years ago

    I play against the AI quite often. Recently I have seen it doing more climbing and creative ways to engage you. Although I find it nearly impossible to run over AI they have god like reflexes I actually find it easier running over a player with a vehicle than the AI.

  • Targeter82's avatar
    Targeter82
    3 years ago

    For me...I am very new at BF2042 and started on sunday. I had no problems in the "Welcome to BF2042"- match and the first two single-player co-op matches. Since the 3rd match in "Breakthrough" I am not able to beat the AI on the maps "Kaleidoscope" and "Exposure" for Example. I play on "inexperienced" to get a feeling for the game and they are pretty tought. Particularly in vehicles. Even my AI teammates have no chance. They seems a kind of "dumb" in comparision to the enemy AI. I could also confirm that a medic very close to me and currently not in a fight will not always revive me.

  • AI has been receiving good updates.

    Up close on Advanced, bots will just straight up aimbot kill you. Which Is not bad as usually vs human players you get to die also very quickly when up close.

    On medium range AI kinda underwhelms, they shoot less often and it becomes way too easily for player to lie down and mow them with MG. AI is overall getting better and better. It's just that after ~75m they almost can't see/hit you.

    Before this 3.2 update, playing on Stranded, unless I would push, AI would almost never take any objective. Now, AI on it's own is dominating and finishing. Funny part is, just like vs human players in Breakthrough mode. Attackers always win on Stranded. Now my bots easily just capture all objectives and I don't even have to play. Just wait until my AI wins the match.

    Which i must add is PRETTY AWESOME. Whoever is coding bots in BF2042, hats off, nice work !  I would only wish if AI would be a bit more of a challenge when they are in 75-150m range. Below 50m they are deadly.  Or is it possible in portal to increase attack range for bots?

    A bug i've noticed with AI, is that they would take transport heli and just go up and to the edge of map, once there, AI would get stuck into some forward/backward movement loop. On Arica Habor, I would not be even able to spawn on them so that I can take control. They don't appear on spawn map, so clearly they move outside of map borders.

    Please devs, make a command for AI. When player says "Get out", AI should jump out. It's working in BF2 and it's a must here. Currently, when I'm driving any vehicle and my vehicle is about to explode due to critical damage. AI just ignores me when I say "Get Out" and gets killed, group project style.

About Battlefield 2042 General Discussion

Discuss the latest news and game information around Battlefield 2042 in the community forums.15,972 PostsLatest Activity: 7 hours ago