Forum Discussion
Adamonic
3 years agoLegend
It has to do with the crossplay netcode + 45hz servers when you are on a PC. As @Oskool_007 points out here, the 45hz tick rate causes issues because it is not divisible by anything else cleanly. So you literally lose frames. Consoles are a little more consistent with common hardware across the board, however, they may feel the same thing towards PC players (because the same thing is happening to them in opposite).
CofranOPC
3 years agoSeasoned Hotshot
If only M&K on consoles were supported....
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