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5 seconds of thought, 15 minutes of design and the "new" scoreboard is here. Just goes to show how well a first day intern can do to make the game more playable.
I don't get the scoreboart either. Why are revives in there? Why are they so much more important than other teamplay actions?
The older scoring systems were way better. 100p for a kill. %-based assists. Fair points for any Team based or objective actions like repairs and stuff. Extra points for following squad orders or support your squad mates.
There was one thing I didn't like in BF4 and later and that's "Assists counts as kill". Kinda dumb when 2 people get a kill count for one dead enemy. But for everything else they had a pretty well working system which got improved over the years and just got thrown out the window for no reason at all.
Just like many other "legacy" features. They clearly don't even want Teamplay anyway with this "Squad" system that is so poor, it could be removed today and nobody would even notice.
- 4 years ago@NiCeDiCe90 IMO the assists counts as kill wasn't a bad thing. it only kicked in if you did like 75% of the damage to a player which helped with kill steals. i see both sides of the argument on the assist counts as kill thing though
- UP_Hawxxeye4 years agoLegend
We were doing Rush mode and due to a shortage of players, there were 4 of us in the defending team and like 4-5 people on the attacking team.
Then we defended good enough that the attackers ragequit and finally after 5 min a new player joined on the enemy side.
Somehow the scoreboard gave him the kills and deaths of the 1 or more of the people who left before that and left the attacker team empty.
So according to the scoreboard he had 8 kills before he even shot at us.
- 4 years ago
the new scoreboard is the perfect embodiment of the skill DICE has nowadays...
- 4 years ago@NiCeDiCe90 The old scoring system was better because it WAS a scoring system.
2042 does not have a functional scoring system and it never has. All this very mediocre (especially for 3 months of work) scoreboard did was highlight that fact, and highlight how the "score" on the scoreboard is entirely arbitrary. It tracks only a few activities with arbitrary weights.
Because a functional scoring system is another "legacy feature" that we're likely going to wait upwards for a year for DICE to add back in the year of our lord 2022.
Watching DICE regress back to what is essentially a startup of inexperienced devs making their first videogame is wild.
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