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It looks like the guns have more kick, which is what I'm down for.
- GrizzGolf2 years agoSeasoned Ace
@StingrayX wrote:It looks like the guns have more kick, which is what I'm down for.
Guess we will all be burst fire now
- X-Sunslayer-X2 years agoSeasoned Ace
@GrizzGolf the issue is with how DICE "explained" the changes before.
"It's a mix between "recoil shown" and "visual recoil", where bullets will match where the weapon/reticle is aiming at, and sometimes THEY WON'T"
now how I and many seemed to have interpreted it is bullets will randomly deviate away from your point of aim (center screen) regardless of spread, so technically you can have your first shot with a DMR randomly miss even if you are leading and aiming correctly bc DICE introduced a random chance mechanic...
also bursting would not effect this as the random chance would be active with every bullet fired. according to the "clarification" made by DICE. To me that statement sounds like random recoil from BFV all over again and i hoped we were over that BS mechanic by now- Alethes2 years agoSeasoned Ace
- UP_Hawxxeye2 years agoLegend
@StingrayX wrote:It looks like the guns have more kick, which is what I'm down for.
Just more recoil on its own is not a problem
For me it will be a problem if the visual recoil does not match the actual recoil.
- sk1lld2 years agoLegend
Yeah, recoil is not a problem it can be learned it's the random spread that can't be compensated for. On the good side it will expose cheaters pretty easily. Bah, who am I kidding nothing good will come from this.
- RaginSam2 years agoSeasoned Ace
We need testers and more Developers play testing using a mouse. Yet another indication that there's just way too much focus on Controller players. Anything that distracts your vision and adds clutter is a huge disservice to MnK players.
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