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- Lancelot_du_Lac4 years agoSeasoned Ace@ATFGunr It's a sign of the times...
I still leave on in-game VOIP in the hope of communicating with another player. No luck so far... - ATFGunr4 years agoLegend@Lancelot_du_Lac Me too, think I’ve found 2? I leave it on though. Hopefully a server browser happens as rumoured and the ability to use VoIP might be more attractive if you can actually keep a squad together for more than a round.
- kregora4 years agoSeasoned Ace
@Spinner1981 wrote:the classes and its restrictions is what encourages squad and teamplay and is the basis for a Battlefield game.
You right and wrong at the same time.
Squad mechanics encourage squad play, classes or no classes makes no difference.
I played a lot of BF4 on classic mode servers, and I think that people who played on hardcore servers most likely agree that the team play aspect only comes when there is no
no auto-heal, auto-repair, and magazine management instead of clip management. Then and only then you 'need' engineers to repair your vehicles, and supporters for your ammo crates. I left out the medic/assault because in BF4 the class with access to revives and medic crates also was the class with the access to the best weapon class.
If you played on normal mode servers the number of assault players went up, and it was very common to see 5-person defibrillator assault squads that went from flag to flag.
BFV introduced attrition mechanics, that should have improve squad and team play, if DICE wouldn't have pulled back, and removed most of infantry attrition effects, because the 'normal' players didn't liked it.
Currently everyone has access to the 'meta' weapon, gadget, and specialist, and DICE has trouble balancing that, without all the additional restraints the former class based games had. Do you really believe classes would improve on that?
- FlibberMeister4 years agoSeasoned Ace
@CantGetRight wrote:For example there was an annoying stealth helicopter bugging me on the oil platforms on the Breakaway that kept in stealth mode so no one could target him. So I switched to Rao and hacked him which took him out of stealth mode and took him out with 2 AA rockets. I made it my mission to pursue him over most of the map. Now tell me you could do that with regular classes?
You’d have had to do it with a team mate. Not saying that that would have happened. But that’s what class system was setup to require. Team play.
Now, it’s essentially a “one man band” anyone can do it in the own.
Persoanlly, a class based alternative would have been to have added a specialist class, that had access to the hacking and flight suit(if you had to have the stupid thing)
to be honest, as long as the portal scripting had the ability for portal admins to configure specialists/classes and load outs as they please. I think these things would have come about naturally based on what people wanted to play.
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