4 years ago
Anti-Air needs nerfing on 2042
I understand the need for a balance between helis and AA but the FXM missiles are too strong now. In the Beta test it was possible to dodge fxm missiles and avoid death, now it is impossible as they ...
A pilot able to thread the needle can make the stingers pretty useless though, yes, I have seen some rockets do some crazy tricks. Current state vehicles, both land and air, are a tremendous pain for every ground soldier so last thing I want to see is an AA nerf
I agree, I think it depends a lot on the map, who's flying and also how many players have the stinger. I've seen a skilled Apache pilot own the map.
I’ve started trolling helicopters.
Every time I see one, unless I’m fighting or in danger, I lock my missile on it. But I never fire 🙂
(I only fire if the target is max. 100 metres away, otherwise they’ll just use flares and I’ll have wasted a missile + revealed my location to surrounding enemies)
By nerf I mainly mean make it possible to dodge, even doing crazy manoeuvres such as a full flip with the nightbird will not stop a missile from hitting you at the moment,
in the beta it was possible to at least dodge a few each game and feel rewarded. The only thing that can stop missiles is using terrain which is flat and vacant on the majority of each map and flares.